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Electrode VGC Builds & Stats

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Electrode

Electrode

ELECTRIC
HP
60
Atk
50
Def
70
SpA
80
SpD
80
Spe
150
Build Electrode in Team BuilderView all Electrode teams

Weaknesses

  • GROUND2x

Best Nature

Timid 2/0/0/32/0/32

Best Moveset

    Best Ability / Item

    SoundproofFocus SashFocus Sash

    Electrode technical VGC usage sections

    Top Moves

      Top Natures

      • #1

        Timid 2/0/0/32/0/32

        21.06%
      • #2

        Timid 32/2/0/0/0/32

        10.36%
      • #3

        Timid 2/0/32/0/0/32

        6.56%
      • #4

        Naughty 2/32/0/0/0/32

        6.38%
      • #5

        Timid 32/2/0/0/0/32

        5.92%
      • #6

        Modest 19/0/0/32/0/15

        3.80%
      • #7

        Jolly 2/32/0/0/0/32

        3.22%
      • #8

        Timid 15/0/14/0/5/32

        3.10%
      • #9

        Timid 32/2/0/0/0/32

        3.02%
      • #10

        Adamant 2/32/0/0/0/32

        2.91%
      • #11

        Other

        33.67%

      Top Abilities

      • #1

        Soundproof

        Soundproofing gives the Pokémon full immunity to all sound-based moves.

        100.00%

      Top Items

      • #1
        Focus Sash

        Focus Sash

        Prevents a one-hit knockout.

        32.19%
      • #2
        Wide Lens

        Wide Lens

        Boosts accuracy of holder by an 110%.

        17.86%
      • #3
        Life Orb

        Life Orb

        Raises the power of moves, but causes recoil damage.

        17.25%
      • #4
        Sitrus Berry

        Sitrus Berry

        Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.

        12.33%
      • #5
        Leftovers

        Leftovers

        Heals a little HP at the end of each turn.

        10.29%
      • #6
        Black Glasses

        Black Glasses

        Raises the power of Dark-type moves. Note: Formatted as BlackGlasses prior to Generation VI .

        5.25%
      • #7
        Damp Rock

        Damp Rock

        Increases the duration of heavy rain .

        2.63%
      • #8
        Choice Scarf

        Choice Scarf

        Raises user's Speed , but they can only use one move.

        1.01%
      • #9
        Light Clay

        Light Clay

        Extends the duration of the moves Reflect and Light Screen .

        0.61%
      • #10
        Mental Herb

        Mental Herb

        Prevents attraction. Consumed after use.

        0.58%

      Top Teammates

      • #1
        IncineroarIncineroar
        FIRDAR
        TeamsBuilder
        14.68%
      • #2
        PelipperPelipper
        WATFLY
        TeamsBuilder
        8.40%
      • #3
        SerperiorSerperior
        GRA
        TeamsBuilder
        6.45%
      • #4
        BasculegionBasculegion
        WATGHO
        TeamsBuilder
        5.84%
      • #5
        DragapultDragapult
        DRAGHO
        TeamsBuilder
        5.00%
      • #6
        ChandelureChandelure
        GHOFIR
        TeamsBuilder
        4.45%
      • #7
        DragoniteDragonite
        DRAFLY
        TeamsBuilder
        4.45%
      • #8
        AnnihilapeAnnihilape
        FIGGHO
        TeamsBuilder
        4.03%
      • #9
        FarigirafFarigiraf
        NORPSY
        TeamsBuilder
        3.95%
      • #10
        CharizardCharizard
        FIRFLY
        TeamsBuilder
        3.47%
      • #11

        Other

        39.28%
      Meta Discussion

      What do you think of Electrode in the current meta?

      Join competitive metagame discussions, recommended builds, ideal partners, and counters for Electrode on the MetaVGC forum.

      View discussion on the forum

      How to use Electrode in the current VGC format?

      **To use Electrode effectively in the current VGC format, leverage its Electric type typing and build around its top-performing movesets.** Electrode appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Electrode fits in a VGC team.

      The most common build highlights Soundproof, Focus Sash and Timid 2/0/0/32/0/32. Its frequent moves include relevant usage moves. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

      Defensively, Electrode has important weaknesses to ground 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Incineroar, Pelipper, Serperior, Basculegion, and Dragapult appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

      MetaVGC tracks recent teams using Electrode. Open the Electrode teams page to compare complete structures, copy Showdown pastes and see how players combine Electrode with other Pokémon in the active format.

      Frequently Asked Questions about Electrode in VGC

      What is the best moveset for Electrode?

      The best moveset for Electrode in the current competitive meta typically features the moves its most common attacks.

      How to counter Electrode in Champions?

      In the Pokémon Champions meta, Electrode can be countered by exploiting its weaknesses (ground 2x) and using effective check/counter teams.

      What is the best item for Electrode?

      The best item for Electrode is typically Focus Sash, based on high-level tournament and ladder stats.

      Where does the competitive VGC data for Electrode come from?

      Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

      External sources cited: Pokémon Showdown | Play! Pokémon