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Dusknoir VGC Builds & Stats

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Dusknoir

Dusknoir

GHOST
HP
45
Atk
100
Def
135
SpA
65
SpD
135
Spe
45
Build Dusknoir in Team BuilderView all Dusknoir teams

Weaknesses

  • DARK2x
  • GHOST2x

Best Nature

Brave 32/32/2/0/0/0

Best Moveset

  1. Trick RoomPSYCHICStatus18.8%
  2. PoltergeistGHOSTPhysical9.4%
  3. ProtectNORMALStatus8.5%
  4. Will-O-WispFIREStatus7.7%

Best Ability / Item

PressureMental HerbMental Herb

Dusknoir technical VGC usage sections

Top Moves

  • #1

    Trick Room

    PSYStatus

    The user creates a bizarre area in which slower Pokémon get to move first for five turns.

    18.76%
  • #2

    Poltergeist

    GHOPhysical110 BP

    The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

    9.44%
  • #3

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    8.47%
  • #4

    Will-O-Wisp

    FIRStatus

    The user shoots a sinister flame at the target to inflict a burn.

    7.67%
  • #5

    Helping Hand

    NORStatus

    The user assists an ally by boosting the power of that ally's attack.

    5.66%
  • #6

    Phantom Force

    GHOPhysical90 BP

    The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

    5.32%
  • #7

    Shadow Sneak

    GHOPhysical40 BP

    The user extends its shadow and attacks the target from behind. This move always goes first.

    4.25%
  • #8

    Pain Split

    NORStatus

    The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

    3.63%
  • #9

    Leech Life

    BUGPhysical80 BP

    The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.

    3.40%
  • #10

    Destiny Bond

    GHOStatus

    If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

    3.21%
  • #11

    Other

    30.19%

Top Natures

  • #1

    Brave 32/32/2/0/0/0

    14.74%
  • #2

    Sassy 32/2/0/0/32/0

    9.33%
  • #3

    Brave 32/0/17/0/17/0

    6.05%
  • #4

    Brave 32/32/2/0/0/0

    5.28%
  • #5

    Bold 32/0/13/0/21/0

    4.70%
  • #6

    Sassy 32/0/18/0/16/0

    4.49%
  • #7

    Sassy 32/2/0/0/32/0

    4.24%
  • #8

    Hardy 32/0/32/0/2/0

    3.61%
  • #9

    Adamant 32/32/2/0/0/0

    3.28%
  • #10

    Careful 32/2/0/0/32/0

    3.06%
  • #11

    Other

    41.22%

Top Abilities

  • #1

    Pressure

    Puts other Pokémon under pressure, causing them to expend more PP to use their moves.

    100.00%

Top Items

  • #1
    Mental Herb

    Mental Herb

    Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body.

    25.79%
  • #2
    Leftovers

    Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

    20.03%
  • #3
    Sitrus Berry

    Sitrus Berry

    Held: Consumed at 1/2 max HP to recover 1/4 max HP.

    19.51%
  • #4
    Focus Sash

    Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

    10.71%
  • #5
    Life Orb

    Life Orb

    Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.

    10.24%
  • #6
    Bright Powder

    Bright Powder

    Held: Increases the holder’s evasion by 1/9 (11 1/9%).

    4.89%
  • #7
    Kasib Berry

    Kasib Berry

    Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.

    3.93%
  • #8
    Spell Tag

    Spell Tag

    Held: Ghost-Type moves from holder do 20% more damage.

    2.41%
  • #9
    Chesto Berry

    Chesto Berry

    Held: Consumed when asleep to cure sleep.

    1.21%
  • #10
    Wide Lens

    Wide Lens

    Held: Provides a 1/10 (10%) boost in accuracy to the holder.

    0.66%
  • #11

    Other

    0.62%

Top Teammates

  • #1
    FarigirafFarigiraf
    NORPSY
    TeamsBuilder
    16.62%
  • #2
    IncineroarIncineroar
    FIRDAR
    TeamsBuilder
    12.62%
  • #3
    WhimsicottWhimsicott
    GRAFAI
    TeamsBuilder
    8.15%
  • #4
    ConkeldurrConkeldurr
    FIG
    TeamsBuilder
    7.24%
  • #5
    TorkoalTorkoal
    FIR
    TeamsBuilder
    7.00%
  • #6
    PrimarinaPrimarina
    WATFAI
    TeamsBuilder
    5.57%
  • #7
    HydrappleHydrapple
    GRADRA
    TeamsBuilder
    4.02%
  • #8
    SnorlaxSnorlax
    NOR
    TeamsBuilder
    3.82%
  • #9
    AbomasnowAbomasnow
    GRAICE
    TeamsBuilder
    3.69%
  • #10
    MetagrossMetagross
    STEPSY
    TeamsBuilder
    3.37%
  • #11

    Other

    27.90%
Meta Discussion

What do you think of Dusknoir in the current meta?

Join competitive metagame discussions, recommended builds, ideal partners, and counters for Dusknoir on the MetaVGC forum.

View discussion on the forum

How to use Dusknoir in the current VGC format?

**To use Dusknoir effectively in the current VGC format, leverage its Ghost type typing and build around its top-performing movesets.** Dusknoir appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Dusknoir fits in a VGC team.

The most common build highlights Pressure, Mental Herb and Brave 32/32/2/0/0/0. Its frequent moves include Trick Room, Poltergeist, Protect, Will-O-Wisp, Helping Hand, and Phantom Force. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Dusknoir has important weaknesses to dark 2x, ghost 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Farigiraf, Incineroar, Whimsicott, Conkeldurr, and Torkoal appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Dusknoir. Open the Dusknoir teams page to compare complete structures, copy Showdown pastes and see how players combine Dusknoir with other Pokémon in the active format.

Frequently Asked Questions about Dusknoir in VGC

What is the best moveset for Dusknoir?

The best moveset for Dusknoir in the current competitive meta typically features the moves Trick Room, Poltergeist, Protect, Will-O-Wisp.

How to counter Dusknoir in Champions?

In the Pokémon Champions meta, Dusknoir can be countered by exploiting its weaknesses (dark 2x, ghost 2x) and using effective check/counter teams.

What is the best item for Dusknoir?

The best item for Dusknoir is typically Mental Herb, based on high-level tournament and ladder stats.

Where does the competitive VGC data for Dusknoir come from?

Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

External sources cited: Pokémon Showdown | Play! Pokémon