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  2. #17th – Pokemon Dominicana - Champions League #2 — HiroYiro

#17th – Pokemon Dominicana - Champions League #2 — HiroYiro

Doubles
Talonflame

Talonflame

FireFlying
Sitrus BerrySitrus Berry
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Gale Wings
Moves
Brave Bird
Flare Blitz
Tailwind
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Protect
Garchomp

Garchomp

DragonGround
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Earthquake
Rock Slide
Protect
Meganium Mega

Meganium Mega

GrassFairy
MeganiumiteMeganiumite
·Modest
EVs: 32 HP / 32 Def / 2 SpA
Ability:Mega Sol (Overgrow)
Moves
Solar Beam
Dazzling Gleam
Weather Ball
Protect
Gyarados

Gyarados

WaterFlying
LeftoversLeftovers
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
Waterfall
Icy Wind
Thunder Wave
Helping Hand
Gengar

Gengar

GhostPoison
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Cursed Body
Moves
Shadow Ball
Sludge Bomb
Icy Wind
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Gyarados
Gyarados
Backline
Reserve pair
Meganium Mega
Meganium Mega
Gengar
Gengar
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Garchomp
Garchomp
OffenseGood
91/100
DefenseGood
77/100
SpeedGood
83/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.