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  2. #6th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — Sparkelz

#6th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — Sparkelz

Doubles
Whimsicott

Whimsicott

GrassFairy
Fairy FeatherFairy Feather
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Prankster
Moves
Tailwind
Protect
Moonblast
Encore
Scizor Mega

Scizor Mega

BugSteel
ScizoriteScizorite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Bug Bite
Bullet Punch
Swords Dance
Protect
Ceruledge

Ceruledge

FireGhost
Colbur BerryColbur Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Flash Fire
Moves
Bitter Blade
Swords Dance
Shadow Sneak
Protect
Dragapult

Dragapult

DragonGhost
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Clear Body
Moves
Psychic Fangs
Will-O-Wisp
Draco Meteor
Protect
Rotom-Wash

Rotom-Wash

ElectricWater
Sitrus BerrySitrus Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Hydro Pump
Thunderbolt
Electroweb
Protect
Gallade

Gallade

PsychicFighting
Choice ScarfChoice Scarf
·Brave
EVs: 32 HP / 32 Atk / 2 Def
Ability:Sharpness
Moves
Sacred Sword
Psycho Cut
Night Slash
Triple Axel

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Ceruledge
Ceruledge
Dragapult
Dragapult
Backline
Reserve pair
Scizor Mega
Scizor Mega
Rotom-Wash
Rotom-Wash
Rejected Bench
Removed by reverse heuristic
Whimsicott
Whimsicott
Gallade
Gallade
OffenseGood
81/100
DefenseOK
47/100
SpeedGood
95/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.