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#10th – Countered NON Mega Popup | FREE SHINIES — Countered

Doubles
Sandaconda

Sandaconda

Ground
Bright PowderBright Powder
·Impish
EVs: 32 HP / 32 Def / 2 SpD
Ability:Sand Veil
Moves
Earth Power
Iron Defense
Rock Slide
Minimize
Garchomp

Garchomp

DragonGround
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Stomping Tantrum
Rock Slide
Dragon Claw
Protect
Tyranitar

Tyranitar

RockDark
Hard StoneHard Stone
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Stream
Moves
Protect
Knock Off
Fire Punch
Rock Slide
Klefki

Klefki

SteelFairy
Focus SashFocus Sash
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Prankster
Moves
Thunder Wave
Foul Play
Sandstorm
Light Screen
Arcanine

Arcanine

Fire
Chople BerryChople Berry
·Jolly
EVs: 32 HP / 1 Atk / 2 Def / 5 SpD / 26 Spe
Ability:Intimidate
Moves
Extreme Speed
Protect
Flare Blitz
Will-O-Wisp
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Rage Powder
Protect
Life Dew

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Arcanine
Arcanine
Garchomp
Garchomp
Backline
Reserve pair
Klefki
Klefki
Sinistcha
Sinistcha
Rejected Bench
Removed by reverse heuristic
Sandaconda
Sandaconda
Tyranitar
Tyranitar
OffenseGood
76/100
DefenseGood
74/100
SpeedWeak
38/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.