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  2. #12th – Extreme Speed Pokémon Champions #5 — JefeHilario

#12th – Extreme Speed Pokémon Champions #5 — JefeHilario

Doubles
Tsareena

Tsareena

Grass
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Queenly Majesty
Moves
Trop Kick
U-turn
High Jump Kick
Helping Hand
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drizzle
Moves
Weather Ball
Hurricane
Wide Guard
Tailwind
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Defiant
Moves
Sucker Punch
Kowtow Cleave
Iron Head
Swords Dance
Manectric Mega

Manectric Mega

Electric
ManectiteManectite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Intimidate (Lightning Rod)
Moves
Volt Switch
Thunder
Flamethrower
Protect
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Dragon Claw
Stomping Tantrum
Rock Tomb
Gardevoir Mega

Gardevoir Mega

PsychicFairy
GardevoiriteGardevoirite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Pixilate (Trace)
Moves
Psyshock
Hyper Voice
Mystical Fire
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Garchomp
Garchomp
Backline
Reserve pair
Gardevoir Mega
Gardevoir Mega
Tsareena
Tsareena
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Manectric Mega
Manectric Mega
OffenseGood
96/100
DefenseOK
68/100
SpeedGood
75/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.