MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #12th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — Yisso

#12th – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — Yisso

Doubles
Gengar Mega

Gengar Mega

GhostPoison
GengariteGengarite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Shadow Tag (Cursed Body)
Moves
Icy Wind
Protect
Shadow Ball
Sludge Bomb
Tyranitar Mega

Tyranitar Mega

RockDark
TyranitariteTyranitarite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Rock Slide
Knock Off
Protect
Ice Punch
Kommo-O

Kommo-O

DragonFighting
Sitrus BerrySitrus Berry
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Soundproof
Moves
Flamethrower
Clanging Scales
Aura Sphere
Protect
Excadrill

Excadrill

GroundSteel
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Rush
Moves
High Horsepower
Rock Slide
Iron Head
Protect
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Protect
Kowtow Cleave
Sucker Punch
Low Kick
Talonflame

Talonflame

FireFlying
Sharp BeakSharp Beak
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Gale Wings
Moves
Dual Wingbeat
Flare Blitz
Tailwind
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Kommo-O
Kommo-O
Backline
Reserve pair
Gengar Mega
Gengar Mega
Kingambit
Kingambit
Rejected Bench
Removed by reverse heuristic
Tyranitar Mega
Tyranitar Mega
Excadrill
Excadrill
OffensePerfect
100/100
DefenseGood
87/100
SpeedGood
83/100
SynergyOK
68/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.