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  2. #15th – Champions Collective #10 — Adrian M

#15th – Champions Collective #10 — Adrian M

Doubles
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly·Unnerve
HP2
Atk32
Spe32
Moves
Tailwind
Rock Slide
Dual Wingbeat
Protect
Garchomp

Garchomp

DragonGround
White HerbWhite Herb
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Swords Dance
Earthquake
Dragon Claw
Protect
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Timid·Fairy Aura
HP2
SpA32
Spe32
Moves
Light of Ruin
Moonblast
Dazzling Gleam
Protect
Rotom-Wash

Rotom-Wash

ElectricWater
Sitrus BerrySitrus Berry
·Timid·Levitate
HP2
SpA32
Spe32
Moves
Thunderbolt
Hydro Pump
Will-O-Wisp
Protect
Glimmora Mega

Glimmora Mega

RockPoison
GlimmoraniteGlimmoranite
·Timid·Adaptability
HP2
SpA32
Spe32
Moves
Power Gem
Sludge Bomb
Earth Power
Spiky Shield
Zoroark-Hisui

Zoroark-Hisui

NormalGhost
Spell TagSpell Tag
·Timid·Illusion
HP2
SpA32
Spe32
Moves
Shadow Ball
Psychic
Taunt
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl
Aerodactyl
Garchomp
Garchomp
Backline
Reserve pair
Glimmora Mega
Glimmora Mega
Zoroark-Hisui
Zoroark-Hisui
Rejected Bench
Removed by reverse heuristic
Floette Mega
Floette Mega
Rotom-Wash
Rotom-Wash
OffenseGood
91/100
DefenseOK
57/100
SpeedPerfect
100/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.