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  2. #12th – Intimidators Champions Challenge #10- REG M-A — PsyCold

#12th – Intimidators Champions Challenge #10- REG M-A — PsyCold

Doubles
Sylveon

Sylveon

Fairy
Fairy FeatherFairy Feather
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Beam
Hyper Voice
Quick Attack
Detect
Sinistcha

Sinistcha

GrassGhost
Kasib BerryKasib Berry
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Rage Powder
Matcha Gotcha
Life Dew
Trick Room
Milotic

Milotic

Water
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Competitive
Moves
Scald
Icy Wind
Life Dew
Protect
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Protect
Dragon Pulse
Electro Shot
Flash Cannon
Sableye

Sableye

DarkGhost
Roseli BerryRoseli Berry
·Calm
EVs: 32 HP / 9 Def / 25 SpD
Ability:Prankster
Moves
Light Screen
Reflect
Rain Dance
Encore
Dragonite

Dragonite

DragonFlying
DragoniniteDragoninite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Dragon Pulse
Flamethrower
Hurricane
Tailwind

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Archaludon
Archaludon
Backline
Reserve pair
Sylveon
Sylveon
Sableye
Sableye
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Milotic
Milotic
OffenseGood
73/100
DefenseGood
76/100
SpeedOK
47/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.