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  2. #6th – Game Corner Showdown 2025 - Split 3 | Torneio #2 — Manuel Jerónimo

#6th – Game Corner Showdown 2025 - Split 3 | Torneio #2 — Manuel Jerónimo

Doubles
Spiritomb

Spiritomb

GhostDark
Sitrus BerrySitrus Berry
·Sassy
EVs: 32 HP / 2 Def / 32 SpD
Ability:Infiltrator
Moves
Snarl
Night Shade
Trick Room
Will-O-Wisp
Crabominable Mega

Crabominable Mega

FightingIce
CrabominiteCrabominite
·Brave
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Iron Fist (Hyper Cutter)
Moves
Ice Hammer
Drain Punch
Mach Punch
Protect
Incineroar

Incineroar

FireDark
White HerbWhite Herb
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Fake Out
Throat Chop
Flare Blitz
Close Combat
Primarina

Primarina

WaterFairy
Fairy FeatherFairy Feather
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hyper Voice
Moonblast
Dazzling Gleam
Protect
Tsareena

Tsareena

Grass
Black GlassesBlack Glasses
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Queenly Majesty
Moves
Trop Kick
Knock Off
Zen Headbutt
Protect
Farigiraf

Farigiraf

NormalPsychic
Mental HerbMental Herb
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Armor Tail
Moves
Hyper Voice
Psychic
Trick Room
Helping Hand

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Spiritomb
Spiritomb
Backline
Reserve pair
Crabominable Mega
Crabominable Mega
Farigiraf
Farigiraf
Rejected Bench
Removed by reverse heuristic
Primarina
Primarina
Tsareena
Tsareena
OffenseGood
76/100
DefenseOK
67/100
SpeedPerfect
100/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.