MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #12th – SpearPillar Champions Tour #3 | Reg M-A $100 Prize — imstone

#12th – SpearPillar Champions Tour #3 | Reg M-A $100 Prize — imstone

Doubles
Charizard Mega Y

Charizard Mega Y

FireFlying
Charizardite YCharizardite Y
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drought (Solar Power)
Moves
Heat Wave
Weather Ball
Solar Beam
Protect
Glimmora

Glimmora

RockPoison
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Toxic Debris
Moves
Sludge Bomb
Power Gem
Earth Power
Spiky Shield
Whimsicott

Whimsicott

GrassFairy
Sitrus BerrySitrus Berry
·Timid
EVs: 32 HP / 2 SpD / 32 Spe
Ability:Prankster
Moves
Moonblast
Encore
Tailwind
Protect
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Dragon Claw
Rock Slide
Stomping Tantrum
Kommo-O

Kommo-O

DragonFighting
Dragon FangDragon Fang
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Soundproof
Moves
Clanging Scales
Aura Sphere
Vacuum Wave
Protect
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega Y
Charizard Mega Y
Kommo-O
Kommo-O
Backline
Reserve pair
Glimmora
Glimmora
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Whimsicott
Whimsicott
Kingambit
Kingambit
OffenseGood
91/100
DefenseGood
80/100
SpeedGood
80/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.